![]() ![]() Enemy lightning affinities are easily solved by covering each core in a Strength Drain Aura. They clear out the majority of "trash" mobs and reliably drawn in Ogres, aggravating them to target the towers instead of an Eternia Crystal. LTs are a dominate damage source in countless builds for their ability to chain attack enemies across vast distances, even though terrain. ![]() The mage heroes' Lightning and Deadly Striker Towers are two of the most used damage-dealing defenses in the game. These characters will be evaluated here based primarily on their relevance to speeding up missions on Nightmare and/or Ascension. The 12 hero classes are not exclusively balanced around DD1's speed-oriented metagames, neither vanilla or Redux. Stat priorities vary, but one necessity common to all of them is damage resistances. The viable forms a support hero can take is diverse. Support heroes may participate in combat to assist their teammates and/or defenses through buffs, healing effects, mana generation, weakening the enemy, etc., as opposed to raw damage per second. It takes 164% total resistance per damage type to reach the 90% cap on Nightmare and Ascension. The main stat is always Hero Damage for obvious reasons, but they also need high damage resistances from upgraded armor and a respectable amount of health to endure multiple hits. Finally, some Huntresses/ Rangers and Monks/ Initiates may weigh Range more than Damage/Potency for bigger traps and auras respectively.ĭPS characters are the polar opposite their focus is direct enemy combat, especially against bosses. Health is prioritized for defenses meant to take hits, namely walls/blockades and bulky minions. Defense Base Damage is the most common primary/main stat amongst these heroes. Lost towers can also be restored in a pinch, and they gain a 33% damage bonus while their creator is on the map. Playing with caution does have a few advantages: the player can continue to summon their strongest defenses if more time or mana passed a Build Phase is needed. They still need to participate in combat to earn experience points, however. Builder-DPS hybrids are strongly discouraged for later Nightmare content and all of Ascension.īuilders are equipped to summon optimized defenses, neglecting most, if not all direct combat capabilities. Two heroes of the same class can have different specialized roles which are generalized to builder, DPS and support. These lightning-fast builds require superhigh builder stats and often dedicated tower-boosting heroes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |